Index
Alle Klassen und Schnittstellen|Alle Packages
I
- iniDatabase() - Methode in Klasse de.sbg.unity.aktivesign.Database.asDatabase
- iniSigns() - Methode in Klasse de.sbg.unity.aktivesign.Objects.SignManager
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Load all signs and the signs of other plugins (DLC)
- isAktiveSign(String) - Methode in Klasse de.sbg.unity.aktivesign.Objects.SignManager
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Is the sign a AktiveSign
- isAktiveSign(Sign) - Methode in Klasse de.sbg.unity.aktivesign.Objects.SignManager
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Is the sign a AktiveSign
- isCancelled() - Methode in Klasse de.sbg.unity.aktivesign.Events.PlayerSignEvent
- isInteract() - Methode in Klasse de.sbg.unity.aktivesign.Objects.asSigns
- isInteraction() - Methode in Klasse de.sbg.unity.aktivesign.Events.TestSignEvent
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Is player interact with the sign?
- isUserSign(String) - Methode in Klasse de.sbg.unity.aktivesign.Objects.SignManager
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Is the sign a UserSign
- isUserSign(Sign) - Methode in Klasse de.sbg.unity.aktivesign.Objects.SignManager
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Is the sign a UserSign
Alle Klassen und Schnittstellen|Alle Packages